Thread: Game Mechanics: Z axis
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Old 07-12-2010, 03:38 PM
guineapig guineapig is offline
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My guess is that the Z-axis limit for AoE spells was put in specifically to try and limit the chaos that such spells can cause in dungeons. I can't confirm this but it would make sense.

Perhaps AoE spells should have slightly different rules in indoor zones versus outdoor zones? This would help the kiters without wreaking havoc in dungeons.

On a side note, has anyone tested this with point blank AoE? I'm always a little nervous using PBAoE stuns in certain parts of Guk and SolB due to there mobs being above or below me and not knowing what the Z-axis range of the spell is.... if any.
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