Don't just shoehorn LDON in because "it had casual content" because that expansion was horrible. It was like EQ meets Diablo II. And what made it worse was that everyone was required to spend 10 hours a day running the same 20 minute, boring as fuck dungeon to get necessary spells/augs.
It was actually the casual players who suffered, because the rewards were designed around hardcore raiders who could clear Hards with maximum efficiency receiving their shiny new aggro aug in a week. Whereas it'd take your average joe barely being able to clear Normals in the time limit a month to get the same reward.
Only LoY (the worst EverQuest expansion of all time) was a worse idea.
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