 
			
				12-16-2009, 06:12 PM
			
			
			
		  
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				 Planar Protector 
				
				
  
				
			 
			 
				
					Join Date: Oct 2009 
					Location: Vallejo, CA 
					
					
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	Quote: 
	
	
		
			
				
					Originally Posted by  Kutles
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				I think if we were to do this, a 24 hour random spawn timer or even a 48 hour random spawn timer would still result in people "camping" a raid mob. 
 
It seems that we have adhered far too strictly to this magical 7 day respawn timer like it was spelled out by God himself, for dragons and gods respawn timers.  If we are already going to meddle with the spawn timer to appease the masses, why don't we lift this artificial 7 day timer and make it anywhere from as short as say a 3 day timer to maximum of a 11 day timer (7 days on average) and anything else inbetween as a possibility.  Heck, you could do anywhere from 5 days to 12, 4 days to 11, 3 days to 20, I don't know, but at least it would be random.  Yes, if it was nearing the final days of possibility for the respawn timer (whatever we decide on), we would see the guilds coming out of the woodwork to stake claim to that mob and we would have the same issue we had before (who had 15 people or whatever there first), but at least there would be some randomness in those first days of the respawn timer, and provoke some level of competition, instead of metaphorically camping Raster of Guk for 36 hours.   
 
Just one idea.  Trash it if you wish. 
			
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 This is the best variant on the variance solution I have seen, but I still don't put it past trans to camp ct for 5 days in rotation with 15 people in the zone.  
		
		
		
		
		
		
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