Spawn Variation is not going to work. There is going to be camping for long periods of time until the mob spawns. As stated by other Trans will do it. If you want it that way then i think you only hurting yourselves.
You claim they are a zerg guild. maybe they are maybe they arent. The fact is they have numbers and can perma camp anything so you will never get a spawn. So would you rather do variable spawns or a rotation so you can get a spawn.
Or is there another idea out there to solve this issue? I personally think the rotation is by far the easiest and most fair for both parties. It worked on Emarr for years. As we open up new content it will only get better as there will be many more targets to focus on.
This is a short term problem as we attempt to release new content and not have to continue to deal with conflicts between these two guilds because they cant get along.
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