Class: Martyr
Races: Human, Half Elf, Iksar, Erudite
Deities: All
Armor: Leather/Chain (ranger type gear)
Weapons: 2hb, Piercing, 1hb
Mana or Stamina: Both
Stat Focus: Int and Sta
Staple Abilities:
- Feign Death (spell)
- Dual Wield
- Double Attack
- Skull Crack line (costs mana) – Frontal “flying kick” type ability, meaning immense damage useable a few times during a fight.
() Uses mana to infuse weapon with: Hardening (physical damage) or Power (direct magic damage check), doing damage (of course factoring mob stat checks) comparable to similarly leveled Monk's flying kick.
- Short duration group buffs, similar to bard songs (uses Stamina)
() Speed
() Ac
() Resists
- Direct mana/health replenishment ability (uses Pilgrim’s Health). Martyr will drain 99% of their health and automatically Feign Death (losing all agro) and infuses the Martyr with a Divine Aura type spell. Other group members are responsible for healing the Martyr.
() +health to all group members (direct numbers, possibly a split % of the Martyrs total health multipled by X to make it a viable #)
() +mana to all group members (direct numbers, possibly a split % of the Martyrs total health multipled by X to make it a viable #)
- Cover(uses Mana). The Martyr has the ability to split (to all group members) damage inflicted on the MOB's Target without any agro change incrementally draining the Martyr's mana per every second Cover lasts.
- Martyrdom Short range unresistable AE stun procs when the Martyr dies.
- Righteousness Identical to Warrior's Berserker Frenzy however begins when the Martyr reaches 50% health.
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