View Single Post
  #14  
Old 05-24-2013, 04:53 AM
Swyft Swyft is offline
Banned


Join Date: Mar 2013
Location: Jersey
Posts: 562
Default

Quote:
Originally Posted by Faerie Blossom [You must be logged in to view images. Log in or Register.]
The resist system could use some tweaks, but I think you guys blow things way out of proportion. Since getting 52+, I've found that root and snare are not worth casting in 1v1 pvp at all because they don't land and my time would be better spent casting dots or nukes. I don't remember if dot damage was reduced in pvp or not on live, but either way they seem decently effective here. Nukes could use some tweaking, but it's not like it's impossible to get a kill on a wizard. Mage pet root could definitely use some tweaking.

Sorry, I'm really tired now and can't seem to sleep. These threads get really old, though, and I think by now the devs understand your sentiments. We seem to be waiting on Rogean and maybe a couple others (Null?) to address our concerns, and I don't think continuing to complain at them is doing much to expedite the process.
That's still only one thing you disagree with which is the root thing, I'm bad at math but 1+0 is still one as far as I know. you said you disagreed with a lot of things I said and then mentioned root and agreed with the mage root thing which is actually 1 disagree one agree.I do like how you ignore the fact that you can cast lightning blast on someone no matter how far they run out of range, as long as you start casting with them in range. Or the fact that you'd need an impossibly high fire to attain a partial or resist on any scoriae or wildfire.

So you just disagree with the things that wouldn't benefit your class ok I got your number.
Last edited by Swyft; 05-24-2013 at 05:03 AM..