Quote:
Originally Posted by drplump
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There a few easy solutions I can think of:
1)Put a huge fuckoff mob in their place thats level 255 and invulnerable with same arrgo range that is silently replaced with raid mob to prevent afk on spawn point.
2)Have the raid target shout the name of the first person to appear on its arrgo list. You could even have it automatically banish all players form other guilds for 5 minutes.
3)Make raid targets boot everyone from zone and repop all other mobs when they spawn or a fun variation of auto killing anyone in range right when they spawn.
I think a combination of 1 and 2 would be the best. This just a case of doing an hour of coding work now to replace all the time it takes to announce who got first hit.
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I can agree with some of them, although number one can be worked around, have people sit in the fg area, for naggy for example. or have them hold the royals group... ect.
I like #2 and #3 a LOT, although i agree with hasbin, they might take a lot of time to code.
Whoever suggested a 7 day spawn timer would be good, would take time to ensure that the spawn wasnt easy to figure out and so that said mob wouldnt repop within, say, an hour of the kill.
Finally, Pikle has a point. These discussions need to be opened up to our future generations of raiders, if they'd like to be in on it. Would suck if we decided on a sucky, BS system and watched as others had to live with it. Dont think for a second we will be the only 2 high end guilds forever.
(PS: totally off topic, but i wonder what kind of legitimate exposure we could get from posting on the Alla's forums, and possibly getting a special nod on the allas site? probably too much to ask, but im sure there are HUNDREDS of people who would love to play here, just are unaware of it. )