OK! This train wreck of a zone is heading back to the path of righteousness. A few problems persist as their were no logs generated of this zone during Velious. SO! To get things more normal I need some help.
Keep in mind, Skyshrine is full of 'named' mobs. Each mob only spawned in 1 place with a scant few exceptions: a_gargoyle_guard, a_shambling_cube, etc. We've dwindled it from several hundred down to less than 150 where it should be. Luckily, they just copied the new mobs onto the same spawn points as the old mobs. So we just had to remove the new and the problem fixed itself. However, there are some bad holes.
DONE[*]I have 200 copies of Laoch Yilnor scattered all over the freaking zone. What is his home loc? Same goes for at least 2 Fe'Dhars. Era correct locs for anything is super useful.
DONE[*]Armor quest mobs! What was their order around the room? Anyone giving me locs in the library will be hanged.
DONE[*]Wurms! More photos would help. I've placed some off screenshots, few more to go.
- Spell merchants & merchants in general! All merchants inventory?
- Skyshrine drops. I never hunted here, I was ally COV for 90% of Velious, still am iirc even after a LONG haul hunting in north. From this loot table http://everquest.allakhazam.com/db/npc.html?id=6190, how much is Classic Velious Era correct? Same goes for Guardian and Sentry armor.
- Any Era Correct combat parses or logs? I'm pretty sure the developers haven't touched HP in Skyshrine in a long, long time. But I'd rather be sure.
- Faction I remember.
- 'Old Yelinak' vs 'New Yelinak', I'd like some feedback from those of you that fought him early in Velious.
- Wizard Gate spells to Velious? Where were they?
Updated list with complete stuff. New questions added at end of thread.