Quote:
Originally Posted by soup
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And when you do so, you still see it exactly how you want to see it, right? And if someone sees it differently, you never know the difference. Do you see people going "Damn.... I wonder if he sees me the way he's supposed to. I mean, he MIGHT see me as a Luclin model, and that makes things less fun for me."
How your character looks on other peoples screens when you never know the difference one way or another is such an incredibly trivial and asinine thing to worry about.
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There's not really any worrying going on here. I have a preference with regards to the issue in the thread, I stated it, and the reasons for it. You are free to disagree.
Perhaps with your style of play and interaction with other players it never comes up, but maybe the way I play the game and interact with other players (occasional roleplay) would involve comments on our respective appearances in ways that would be compromised if we were seeing different models.
Basically, I think it was a bad idea to introduce a second set of models and make them optional. If they were determined to make new models, they should have been mandatory (and they should have retained, if not expanded on, the variety and character of the original models, and should have been animated to at least the same quality level). If they could not achieve those goals they should have left the models alone.