Quote:
Originally Posted by Dabamf
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A guild can only camp and claim one raid mob at a time.
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If you are going to enforce any kind of server raid rules, this should be the only one. I have zero vested interested in either guild, and have yet to have a negative experience with either one. If Trans/IB feels they need to camp a spawn for 7 days, go right ahead. That leaves the other two spawns wide open for the taking.
Seems easy enough to enforce as well. A simple /who all fear and if you see 15 IB names, it is camped. The only time a GM should get involved is if there is one guild camping more than one spawn.
I'm from the school of first-in-force wins the spawn, with other guilds getting a chance if the first wipes. If neither guild can accept this, and rules
must be inforced, one spawn per guild is the way to go in my opinion.