This technology was around by late 1999 (see: Roger Wilco). Many folks still had dialup and didn't use it back then.
I made considerable use of voice communication in shooter and flight sim games, but I've never cared for it in role-playing games. It's not quite so beneficial in role-playing games and the slower pace of gameplay tends to promote a greater proportion of idle chatter that I don't care to listen to.
Danth
|