Quote:
Originally Posted by RevengeofGio
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I played a ranger back in 99 also.
Here's the thing... you're just wrong. Who solos worse than rangers? Rogues, warriors, clerics and *maybe* paladins (they can fight undead pretty well).
So how can that be better than average? Its actually mediocre or worse.
They were one of the least desirable in groups also... even druids got more groups and they were much better in other areas.
I loved my ranger, but mainly because of the idea of the class; not because of actual gameplay value. The ONLY thing rangers did well was track in classic EQ... that's it. You can insinuate that people don't get it, but they do.... the class blows.
Give something that the ranger does better than the majority of other classes besides track?
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The focus of the ranger isn't to do better at something specific, it's to do lots of different things; a jack of all trades, like a bard. This makes them more solo-oriented. When I was in groups, I always relished passing a buff or doing a root or snare or casting a heal. I know those things weren't a great help, but I loved it. Same feeling would come over me if I could whip out earthcaller and slow something for the group.
I would rather have had better CC than higher dps or tanking abilitiy, honestly. I know that rangers have some roots/snares, but it seems that on live the ranger class was more focused on dps. I love dps too, but it's too linear. CC adds a dynamic to the game that is more interesting.
I'm not saying rangers are worth much in groups, but I enjoyed playing them, whether or not you think they're worth 1 copper. I of course defend the class I played so much (and enjoyed).
Ultimately, the idea of an exp penalty is stupid because a jack of all trades doesn't need a penalty. And whether or not jack of all trades are effective isn't the point. The point is they're fun.