Quote:
Originally Posted by GnomeCaptain
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Use one or the other.
Quote:
Originally Posted by Fryhole
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Psycher also did his own character texture updates which just appear to be an update of the actual textures, and not enhanced/altered touch-ups that EQClassicHD has. (Apparently he also applied these changes to armor, as his screenshots show this.)
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His package does include some completely redone textures done by Apog/Nysus & Joyelle: all robes (sans SMR), human male monk, cloth, chain, leather, & plate, dark elf male cloth & plate, wood elf male leather, & chain-wearing froglok. These were all included in EQClassicHD, and some of them had missing components which can make the set look awkward or incomplete but were redone for EQClassicHD - wood elf male leather arm and human male hand textures, for example. There was also a redone SMR texture that was either abandoned or just forgotten about which I managed to exhume from the bowels of the internet and sufficiently retouch for EQClassicHD.
The redone character/armor textures unique to EQClassHD are as follows: Sorn retouched all character faces and barbarian male chest, Cucumbers redid all shields (with a couple exceptions that couldn't be improved), retouched wood elf male chain, human female plate, human male/female plate helm, barbarian male/female cloth, leather, chain, & plate, iksar male/female plate (color correction), wood elf female plate helmet, gnome male chain helm (uses wood elf female plate helm), & high elf male/female plate, and also fixed the classic male human monk pants to be classic whereas the classic male human monk pants in Chebby/Psycher's package look the same as the Velious pants. EQClassicHD includes various classic and Velious helmet visor corrections: female troll custom Velious helm, female erudite custom Velious helm, male gnome classic chain helm, male barbarian classic leather helm, female wood elf classic plate & custom Velious helm. EQClassicHD also includes a ton of completely redone weapon & held item textures which are mostly true to classic aesthetics.
EQClassicHD textures were upscaled using a superior denoise algorithm and converted to DDS for memory conservation so you'll crash less often, whereas
Chebby/Psycher's texture package from 2013 will cause your client to crash more often. EQClassicHD includes all
transparency patcher fixes preapplied, as well as all of Zaela's fixes (
wolf run speed &
iksar combat animations, and necro, bard, druid, & cleric epic weapon particles - these were previously radiating around the weapon in a circle, fixed to radiate in a sphere). Epic weapon particle textures were also upscaled to a higher resolution. See our Wiki page for more info:
https://wiki.project1999.com/EQClassicHD