Quote:
Originally Posted by Slave
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It's a lot easier to keep aggro with spells when you cannot be interrupted.
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There is no such thing as a player spell-caster that cannot be interrupted. The Ogre's frontal stun immunity is a very limited advantage that is routinely played up to be worth far more than its real value. To a good player the advantage is small. Real, but small. A bad will definitely feel the lack, but then he's not going to be a very good tank regardless.