Not only is it a graphical bug but, if a mob is rooted in motion, the server see the mob in motion until it is approached in melee range. So all dots applied to a mob that is rooted in motion are only doing 2/3 damage until the mob is approached in melee range. Ongoing 3 years now.. just think if melee weapons did not proc until the melee tagged the mob, run out 10 yards and then back in..
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