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Old 07-17-2019, 09:53 AM
rezzie rezzie is offline
Sarnak


Join Date: May 2017
Posts: 343
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You can pull the first mob across the hall using eyeballs to drag it toward you. As soon as it's past the intersection you can click your eye off and it will be out of line of sight of the static wurm.

Once that's dead send another eye across the hall and drag the mob behind the door out to where the first mob was originally. Throw a javelin to aggro it. It's outside the assist radius of the wurm so it will come solo even as it runs through the intersection past the wurm.

Once those two are dead drag the static wurm out slightly from it's spawn point, click your eye off, then second another one in. It'll come solo without the fourth spawn.

After that most pulls should be trivially solo.

Another trick is to leave the cubby mob (the one to the left of the intersection) up until you've cleared the first three mobs, as it stops those mobs from fleeing at low HP.

You can also use the one-way, invisible walls to break line of sight and split out any deeper pulls even if they're pathing almost on top of one another.