View Single Post
  #50  
Old 08-07-2022, 09:30 AM
hekbringer hekbringer is offline
Aviak


Join Date: Mar 2016
Posts: 59
Default Time is greatest balancing factor

Having a server time cap per account or character would be interesting. Perhaps the greatest determining factor in a characters power level is time spent playing.

We could balance the game by only allowing a certain number of hours to be played per week. As the player base, for this historical game, continues to age, presumably an increasing majority of players have to come out of mothers basement and produce on some level outside of the virtual world.

Something like 20-30 hours per week could allow players to work, create complex works of art, etc. They could then still come play and not get trounced by the few independently wealthy players whom can still commit every waking hour to our "sport".

This would perhaps boost the player base because the need to grind to the point of diminishing quality of life would be diminished if not removed.

Any thoughts?
Reply With Quote