Quote:
Originally Posted by Bannen
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Betting this would be hard to code if they don't have it from the actual game code.
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Why do you say that? seems trivial.
Quote:
Originally Posted by soronil
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Code:
for(iterator hate_list.begin(); iterator != hate_list.end(); iterator++)
if(isPet(*iterator))
pets_attacking++;
if (pets_attacking > 4)
//you get the idea
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