Thread: Spells: Torpor Mana Expenditure
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Old 08-03-2014, 11:41 AM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
I posted research a couple years ago on this subject. The general consensus was that the mana tap component was at most a brief experiment on the test server that never went live.

Danth
I know this is late but I was curious about this. I find it peculiar that this was a 'test server experiment' when there are a few mentions to it across both of the big spell data sites of the day:

Caster's Realm 2001

Quote:
Actual Effects: Target: Regenerate Health (1200)
Target: Slow Attack Rate (30%)
Target: Snare
Target: Reduce Mana (50)
Quote:
DARN MANA CHANGES, By Zagukahnn (1/28/2001)

With the new mana changes this spell is now a melee only spell and maybe warrior only at that. This spell has now been removed as a solo heal spell since with the 400 mana cost to a self cast its only slightly better than SH. Anyways a great spell for use on the warrior or OOM hybrid. Zag
Looks to me like Torpor is a 300HP HoT with a 50 mana drain (total of 200 mana drain) when added up over all the ticks. Which is what both this and the evelore posts say. Which makes sense.
Last edited by Daldaen; 08-03-2014 at 12:31 PM..
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