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Old 06-29-2019, 08:54 PM
White_knight White_knight is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
This persists due to lingering obsolete perceptions. When it's pre-expansion and everyone's level 30, the Paladin has a Ghoulbane and the other melees are using Obsidian Scimitars or similar junk--in those conditions, the Paladin's good against undead. In the modern PP99 setting where people can buy good Kunark/Velious weapons for a pittance Paladins are nothing special versus undead.

This same tendency affects other issues as well and is probably some characteristic of the human psyche. Perhaps folks have an ingrained tendency to want to maintain an opinion once formed regardless of later changes.


Danth
It's also because of what's written in their class description (see below quote)... and we all know that's a load of junk since clerics and necro's get better undead nukes ( Paladin's should tbh)

I think also like Snaggles said with castable IVU they do make our best foes to navigate on a daily basis - sometimes. If only there were more zones like Lower Guk and Unrest but one can go 15-60 in Unrest and lower guk if you want the full 'undead' experience.

I would die for a Dawn Spear on my Paladin in Guk, let it proc then root and helm heal up while that 750pt dot done-do it's thing - rinse and repeat.

Quote:
Description

Paladins are holy warriors who use blessed spells and strength of arms to fight the evil and undead of Norrath. Paladins are primarily a melee class, able to wear plate armor and wield many kinds of weapons.

Paladins are able fighters and battlefield healers whose combat spells focus on stunning enemies and smiting undead. They also have several spells that increase the health and armor of their allies. Every so often, paladins can lay hands on themselves or their friends to instantly grant a powerful heal.

Paladins are the greatest force against undead. At higher levels they gain special abilities to smite these foes. Paladins also gain a limited ability to resurrect their fallen friends with lessened penalties for death.

Paladins can sometimes work alone, healing themselves with magic, but in a group a paladin really shines, going head to head with his enemies and occasionally falling back to heal. Players who like to engage in melee fights but want the options spells provide will find paladins a great class to play.
Last edited by White_knight; 06-29-2019 at 09:00 PM..