Quote:
Originally Posted by Calabee
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wut? they just ignore anyone else, pulls through your camps anyways, and wipes you.
What is that if not zone disruption
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No need to talk about the vague zone disruption rules (if there even really are any), because pulling through a camp is training, plain and simple.
If AE group trains you, then just have your cleric aggro some and pop his DA and DB. AE group up at ent is killing some of the pull normally, but then 30 seconds later when the rest of the train shows up? SURPRISE! Cleric dies instantly, AEers don't have mana to kill off the bunch of new mobs that are at full HP after already working on the first portion of the pull, etc. Or have your bard run with the train and highsun stuff constantly... though that would pretty plainly be against the rules too when the cleric shennanigans isn't.
Silly Culprit, with a main bard and an alt cleric, not thinking of fun ways to screw up an annoying AE group.
Could do more fun stuff too, like make sure the monk has aggro of the train when it goes up, then get him to low hp when train is on its way up and he just keeps feigning and standing up constantly. If the train ever even gets to entrance, any time something resists a stun it will be running down the tunnel towards the monk and then returning, mucking things up.