Quote:
Originally Posted by zeval31
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Enchanter is really a group inclined class. xp'ing with charm is tricky and needs certain parameters (sow/jboots for safety, close to zoneline).
Back in the days I stop soloing after the first few levels, and never turned back to solo, as it was less efficient and above all less fun
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Indeed, but you can 'rune' yourself too.
One of the most effective 'tools' I found when charm soloing was to keep the mob you are fighting rooted as much as possible. If your charmed mob gets loose - mez it ASAP. That gives you more time to re-tash or whatever, then re-charm. If root held on your target, then you only have one mob to deal with - not 2.
Sometimes you can just charm without the mez, etc...
You can always mes the rooted thing you were fighting too. A short-timed low level mez is good for that.
If I recall, after you mez, you can re-charm all you want. If the charm won't hold longer than the mez - well, you needed to re-cast it anyway
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Otherwise, it's usually cake for an enchanter to find a group. Or you can use your normal 'pet' - just take out lots of blues.. I did that a lot, just tash, let the pet get some agro and always be ready to summon another pet. For all the weaknesses the enchanter pets are, they were easy enough to re-cast.