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  #56  
Old 12-16-2017, 01:40 PM
MasterCS MasterCS is offline
Sarnak


Join Date: Mar 2016
Posts: 320
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A little late to the party and only read the first couple of pages, so I apologize if this has already been said. One solution to this problem could be coded into the game. You can set boundaries within the zone around said camp/mob spawn by location. Have that boundary be relative to the max distance (plus some fluff) someone could aggro the mob with either a range item, spell or pet. Once the item is registered to the persons account, a timer starts for the area the item just dropped from. If the person (associated by IP) were to step into this area within the given time frame, it ports you back to the entrance of the zone. Once you’re outside of the timer window, you can go back to the area until you get another drop. Obviously this isn’t classic, but it could be done with some work. Just proposing a solution.