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Old 04-06-2019, 10:31 PM
Heebs13 Heebs13 is offline
Kobold

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Join Date: Dec 2016
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Quote:
Originally Posted by lookitsjb [You must be logged in to view images. Log in or Register.]
Again, not here to attempt to fix NToV, as I feel the raid scene (as a whole) is fucked due to simple rules being blatantly ignored and/or skewed via lawyer questing. Ultimately what you're asking for/discussing is a CSR/Dev level fix. What I'm bringing to this thread is a community level discussion about the player-agreement of mob concessions.
I'm struggling to think of how a concession system in which the conceding party had to give loot rights to the offended guild would even work.

What happens when there are 3 guilds present? Does the conceding guild have to give loot to both the other guilds from one kill? From two kills?

What happens if the conceding guild almost never gets to kill that mob anyway? They'd just... never kill it again, or take months to do so.

Ultimately what makes the concession system (sort of) work is the idea that if you don't concede a mob as per the rules, the threat of a raid ban hangs over your head. Implementing a new concession system as you're suggesting would require that same threat of enforcement and therefore a rule change, so in effect this is ALSO a CSR-level fix. If there was no threat of enforcement from the CSR staff, no one would do it.

And it doesn't fix the lawyerquesting; it just adds another layer of lawyerquesting. IMO if people want to get away from the 20 pages of elf law, the only way that's going to happen is by coding the solutions into the game. EQ was one of the first games of its kind so they didn't have a lot of this stuff ironed out back in 1999, but I'm sure you're aware that every expansion and every MMO that has come out since has addressed the problems of the genre not by server rules but by actual game design systems. Obviously, a lot of us here disagree with the instancing solution that took over most games, but the point remains that ultimately coding the game to prevent these types of issues in the first place is going to be the only way to really solve this sort of thing.
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Quote:
Originally Posted by Daldaen View Post
P99ers do a lot of things well. Handling surprise adds / splitting up focus is not one of them. Mostly because the classes that do that the best (SK/Paladins) are generally trashed and considered useless, and because pulls are considered failures if a dragons doesn't appear at the zone line solo.