This may sound strange given how MMORPGs are done now, but back in the day all the servers had different rules. Basically a GM would say X/Y was wrong/right and it would become standard on the server, but not all servers had the same rules.. That said, I'd guess the majoirty of servers worked on the DPS-wins model and usually had a general "hands off" type enforcement. But some of them did have really restrictive rules about raiding/training/causing other players grief in raid content. I'd also guess it was born out of laziness that most of them allowed a lot of chicanery.
|