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Old 10-15-2016, 10:16 AM
paulgiamatti paulgiamatti is offline
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Join Date: Jan 2014
Location: minneapolis belongs to me
Posts: 2,045
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Originally Posted by paulgiamatti [You must be logged in to view images. Log in or Register.]
I figured this out too - for some reason the client was reading the file for jumping into water as the underwater loop, so I just switched the file names around. No more constant splash sound while underwater, and now the underwater sound loops properly.
Hmm, actually this didn't pan out exactly as I thought. I came up with a pseudo-fix basically by just replacing the treading water sound with the underwater sound loop, since the treading water sound loops properly. So same idea, different method - the treading water sound was pretty dumb anyway.
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