Quote:
Originally Posted by Rang
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In this scenario the enchanter class is completely gimp and no one would play it.
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I play only Enchanter.
This quote approximates my initial response to the proposed Enchanter.
But the idea is creative and well-presented.
So thank you for that.
ETA: I don't regard my class, Enchanter, as OP. It just seems to have a unique risk/reward proposition, with huge upside potential if played well and if luck (i.e. the Charm break situation) goes your way.
We die a lot. And we have the fairly unique stress in common groups due to our deadly Charm pets.