View Single Post
  #294  
Old 01-10-2017, 12:41 PM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,234
Default

Quote:
Originally Posted by Erati [You must be logged in to view images. Log in or Register.]
The rotation was created solely by the players ( like Chest ) and the ruleset the server laid out was always a rotating lockout system designed to choke guilds that wanted to kill everything all the time in Class R.

If Taken/BDA never played ball to start, you wouldnt have had a rotation outside of that '3rd' spawn of each Class R mob which would have worked because that would have been an improvement to 0 raid content for the very casual guilds.

It is because of the patience of Taken/BDA that the system was spearheaded into something that had ground to stand on and it lasted for basically a full year til Velious was announced and loftier goals were created.

The end.
Neither guild belonged in a "casual" rotation with that many players per encounter (I remember over 200 players in Sebilis for a Trakanon R-FFA, comprised of BDA/Taken/CSG). You think smaller guilds were even going to try? Hell, even CSG slowed down its appearances at those.

Couldn't step up to Class C because you couldn't compete but at the same time wanted to zerg/dominate Class R.

Should have had the balls and contested where you belonged.

Omni, Europa, AG, Supremacy, Moonlight Crusaders, A-Team (if not for doing "more with less" members they could have probably stepped up), Anonymous, and whoever else I missed were the casual guilds of the time. What was needed that obviously wouldn't have suited the rule makers was some kind of progression rule.