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Old 11-27-2017, 03:42 PM
MiRo2 MiRo2 is offline
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Join Date: May 2010
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Quote:
Originally Posted by 8 October 2001, Patch Notes
Summary of Melee Changes:
Two-Handed Weapons have been given an increased damage bonus for characters over level 50. Also, certain post-epic quality two-handers have been improved.
Warriors have had their taunt skill cap increased to 230 at 60th level. Also, the Blades of Strategy and Tactics can now be used in either hand.
Rogues, as the primary user of piercing weapons, will benefit from an improvement in the quality of a few existing high-end daggers. At some future date new piercing weapons will be added to the game to fill gaps in equipment availability.
Monks will now be on an improved combat table at levels 55 and again to a better table at 60. Monks now have the ability to Triple Attack at 60th level. The minimum damage done by Flying Kick will be greatly increased for monks starting at 51st level and scaling up to level 60. We also intend to add more monk weapons in the future to fill equipment gaps.
Rangers have their Double Attack skill cap raised to 245. They have also gained an innate offensive bonus that starts at level 55 and increases until level 60. Ranger's Defense skill cap has been raised to 220, and their Riposte skill cap has been raised to 185.
Paladins and Shadowknights, besides the benefits they gain from the two-handed weapons change mentioned above, have also been moved to the same combat tables as warriors. In the future we intend to examine the existing one-handed weapons useable by knights for possible upgrades. We are also increasing the Taunt skill cap for these two classes to 220.
Bards have had their 1h blunt and 1h slash skill caps increased to 250. Their piercing skill cap has been increased to 240. Their Offense skill cap has been raised to 252. Bards are also being moved to the same combat table with all the other melee and hybrid classes (save monks who have separate tables after level 55). Bards Parry skill cap has been raised to 185 as well. Finally, the Singing Shortsword can now be equipped in the off hand and still give full song enhancing benefits.