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Old 08-21-2019, 09:48 AM
rezzie rezzie is offline
Sarnak


Join Date: May 2017
Posts: 343
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The mobs we've offered up are specifically the inner-ring dragons because those are the mobs that are noncompetitive outside of a mega-zerg. You can have 3x the kill force needed for Aaryonar and still not get the kill because somebody brought 6x the kill force.

The other targets - city leaders, trips, twins, west, Doze etc. - can still be contested by smaller guilds, where a minimal kill force some skill can secure you the kill in front of a 100+ hungry zerg. Numbers are not the deciding factors on those encounters.

We didn't offer up the mobs that remain competitive, we offered up the mobs that small guilds have literally no hope of seeing. AM/Riot still get the competitive aspect they both thrive on, and the casuals get to experience and practice the content without the cut-throat toxicity or unreasonable barrier to entry of needing 120+ raiders sitting behind a batphone 24 hours a day.

It's also the entire ring for a reason: you can wait until it all spawns, then do a single clear in one pass instead of multiple, multi-hour clears with inconvenient and time-consuming succors to the zone line each time something new spawns. The other mobs are all quick encounters.

Quote:
Originally Posted by rezzie [You must be logged in to view images. Log in or Register.]
Irrespective of the motives, the effect is undoubtedly a win for the smaller guilds that Riot leadership has (allegedly) being championing.
A net positive for the server and the hungry raiders in the independent guilds. Exciting times.