View Single Post
  #52  
Old 02-22-2020, 12:33 PM
Quiet Quiet is offline
Sarnak

Quiet's Avatar

Join Date: Mar 2013
Posts: 442
Default

TZ and VZ had the same cross teaming issue and evil over balance, due to the simple fact that evil had better shit.

Their location was more centralized.
They had best tank class (Ogre)
They had best regeneration class (troll)
(Dark Elves) are arguably the best caster class in that era with ultravision and 2nd highest Int. I remember trying to run around Qeynos Hills at night has a level 3 human, unless you jacked gamma up to max, couldn't see shit.
Evil race towns were easiest access points to the main leveling area/loot zone of the time (Guk).
The other 3 Teams lacked any real way to level 1-60 on home turf. They were spread out or as elves as Dark men of Odus go, too condensed in a location that didn't really grant them access to anything. Their classes were inferior. Only option was to band together in a system that had them at a huge initial disadvantage.