Quote:
Originally Posted by Pyrion
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One thing to notice about the wind spells: Since they stun, they generate a lot of aggro. So you better have a good tank or a rooted mob.
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I find it good to hit an instacast clicky to refresh the spell bar and begin casting a quickcast root after using a high aggro spell.
That said, sometimes you won't want to root a caster to give the melees in the group a chance to push interrupt.