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Old 08-07-2019, 04:23 AM
Zuranthium Zuranthium is offline
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Join Date: May 2011
Location: Plane of Mischief
Posts: 1,385
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That's somewhat encouraging, but Luclin era is not.

The EQ combat system should be re-worked altogether. Movement is one of the most important things in a PvP game and it's something that the spell/resist system of EQ has extremely poor interplay with. Those spells are either totally broken if someone is lacking resists, or entirely useless if someone has high resists. Spells should always land and instead have (significantly) decreased duration/damage depending on resist value, and spells should have independently balanced recharge times so that extremely crucial abilities like root/snare can't be spammed non-stop (by a single player). There's many other issues too.

If you ever reboot the server in an earlier era and are interested in improving the game mechanics from the ground up, let me know. I can help with that. I'm not so interested in the same old EQ.
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