Quote:
Originally Posted by Whirlwind
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Tried getting sources and compiling them myself and then tried with the precompiled version you uploaded with no luck at all... still missing the models :S any ideas? im using ubuntu 10.04
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Missing models is the problem that modifying the source (the pCaps->MaxVertexBlendMatrices=0x4; line) and compiling fixes. My first guess is that you have an ancient (or low-end) video card that doesn't support 4 Vertex Blend Matrices. GeForce 6000 series and up should be fine. ATI cards don't work particularly well, either.