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Old 11-15-2017, 09:32 AM
Rygar Rygar is offline
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Some bolded quotes from that link, straight from Rich Waters:
Quote:
Absor Station Admin posted 08-09-2002 10:16 AM Hi all. I just wanted to bring to you a comment from Rich about the way items affect mana and the �mana cap�. quote: -------------------------------------------------------------------------------- Hi, The mana cap has been a big topic lately, so I'd like to take a minute to address it. Mana caps have been in EverQuest since the game was released. They haven't been changed, made more restrictive, or added at a later date in order to keep casters down. The mana cap as it is now has been there since you created your character, and only recently become a topic of concern for players. Most things in EverQuest have a point of diminishing returns - a point where adding more of a resource yields little or no improvement. This is most obvious in your basic stats, where you can easily see that after your strength score hits 255 it does you no good to put on more strength enhancing gear. These kinds of caps aren't intended to cause you distress, and in many ways they can help support a well balanced game system. While we have an appreciation for the benefits that stat caps can bring to a system, we're also willing to look at things like this with an objective eye. The mana cap on worn items has been in since release, and hasn't come up before as an issue that players felt overly limited by. With all the attention focused on the cap in recent days, the dev team looked it over and we agree - there's no reason to place an artificial cap on mana enhancing items. On test server now, we've changed the rule so that players get full value from all mana increasing worn items. We expect this will go live with the next patch. Thanks for bringing your concerns to our attention, ____________________________ Rich Waters Lead Designer, EverQuest Sony Online Entertainment -------------------------------------------------------------------------------- Thanks Rich. Alan
Quote:
Absor Station Admin posted 08-09-2002 12:20 PM One additional clarification: quote: -------------------------------------------------------------------------------- This change just affects + Mana items. We didn't change the way a players mana is calculated from intelligence or wisdom, and we're happy with how that part of the system works. - Rich
Quote:
a Pool Max

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Ah, OK, so if your mana pool was at 4126 from your base and your INT or WIS items, depending on what kind of caster you are, and you had items that added 400 more mana, it would not do you any good.
Obviously there was no possible way to reach this in classic, I don't even think it was possible in Kunark (maybe for certain classes?), but with Velious and the NToV gear it became possible. In Luclin it obviously became more readily achieveable without tons of BiS, so hence the change to the cap being put in place.
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Last edited by Rygar; 11-15-2017 at 09:36 AM..
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