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Old 09-13-2021, 01:02 PM
Castle2.0 Castle2.0 is offline
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It would probably be the things Devs have tried to do, but failed to do.

Sometimes the reason is technological limitations. This happens for a lot of movies, would-be movies, and books not-yet-ready-for-movies.

Another reason is poor implementation and execution. It can be balance, it can be look/feel, it can be fun factor.

The final reason is marketing. Simply put, something is promised, but something else is delivered.

Any games that implement NFTs will go full-boar RMT. Expect lots of bots farming items to sell on secondary markets. NFTs make it so you could potentially automate the whole process.

Having "real player" identifiers in game to distinguish from bots, would be helpful.

The future of MMOs and gaming will be crazy.

Without enough money behind a project you could have entire teams dedicated to formerly "nice-to-haves" like crafting systems, weather/terrain, etc.

I believe we will see some sort of game in the future that is VERY detailed, maybe exclusively VR or at least VR-capable.

People will buy and sell land... Madness. Cats and dogs freaking living together - MASS HYSTERIA!