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Old 09-17-2020, 06:06 PM
galach galach is offline
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Join Date: May 2019
Location: Right behind you invisible
Posts: 6,473
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Quote:
Originally Posted by conoutoftrol [You must be logged in to view images. Log in or Register.]
I spent countless hour and hard work creating a rule set for kelorek'dar. However, none of my "UN representatives" will even bring my suggestions to the floor. This whole system is rigged.
WE THE PEOPLE NEED REAL REPRESENTATION

Kelorek'Dar
---------------
Barbarian, Erudite, and Human Racers only.
(No human bards/rangers -- no tracking)

no vision buffs allowed
no movement speed buffs allowed
no levitate

natural spawn only

during night (7pm - 4am): instant race
during daytime: race starts at the beginning of night(7pm) after spawn

5 max racers per guild

first racer to _die_ to kelorek'dar(fte doesn't matter) locks their guild into cobalt scar. All other entities must vacate the zone until Kelorek'dar dies or their lockout ends. Then they have up to 1 hour and 37 minutes to gather a force and kill kelorek'dar uncontested (must fight underwater no pulling onto land).

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