Quote:
Originally Posted by Snaggles
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I’d personally stick to guards. Less hps and fine steel too vendor. No casters either.
The undead solo adventure for a paladin is a romantic concept but with exception for Dawncall ToV weapons and the Yeli sword there aren’t any others. Outside of Lower Guk not a lot of places to exp in that are 99-100% undead so your mobility really comes down to lull.
I’d keep it easy. 2-4k hp npcs in or around towns.
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Pretty much this. Try oggok guards, although untwinked and melee you might need a few more levels. But you can ride them to 48 and at that point move back to safe hall in Lguk and use Deepwater helm to heal.