Quote:
Originally Posted by Tigerstyle Wutangfist
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I think this is more about generic push than "knockback effects from spells and even out of era monk knockback disc knocking mobs across the room".
30+ players can push a mob via melee alone all the way across the Kael arena and it will channel a 10 sec CH.
However - bash and slam if they land seem to be very high % to interrupt.
What was described as "less susceptible" is actually complete immunity to push. The server(s) now rely entirely on either "burn during cast" or "enc drain".
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yea, that's my main point. It seems like the change to push was in response to epic'd monks being able to solo chain-interrupt a mob indefinitely. If that was the reason, and the change wasn't intended to remove the push-to-interrupt-NPCs mechanic altogether, they overtuned it and made it 100% impossible to interrupt by push. On the flip side, a non-caster player gets hit once by a mob and can't channel item clickies. lol