do split green
the split was the most authentic part of the green launch, hands down
the merge ruined it
having multiple communities on the same progressing timeline is what we played in 99-01, having a single extremely top-heavy server with guild to guild competition is nothing like classic at all
evidenced by the fact that servers that got so populated on live that they started competing were forcibly split by Verant into multiple servers -- so just because some people here got accustomed to poopsocking (also unclassic) variances for their raid mobs for 16-48 hours a week doesn't mean the 99% of the population that played actual everquest back in the day wants to play that way
it's sad that a loud minority of bored and toxic tryhards have ruined the actual classic experience of playing the game PvE rather than this ridiculous PvGvP (player versus guild versus petition) experience
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