Quote:
Originally Posted by Shawk
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the language is SIDL, as XML, check out AboutSIDL.doc in your EQ directory to learn about it.
Too add this % bar you add a Label element into EQUI_Inventory.XML, You gotta position it with <location> and the rest, EQtype is 26 for XP percent.
For example,
<Label item="IW_XPPerc">
<ScreenID>XPPercNumber</ScreenID>
<EQType>26</EQType>
<Font>5</Font>
<RelativePosition>true</RelativePosition>
<Location>
<X>610</X>
<Y>240</Y>
</Location>
<Size>
<CX>60</CX>
<CY>28</CY>
</Size>
<Text>0</Text>
<TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
<NoWrap>true</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>true</AlignRight>
</Label>
At bottom add it to the screen window
Under:
<Screen item="InventoryWindow">
Add:
<Pieces>IW_XPPercNumber</Pieces>
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I modified my XML as described, and i got the message that i was using a different skin than the Velious UI one and it forced me to close the game ugh >.<
PS: I did have to undo the change to make the game work again, that's strange, because i was able to use your UI with the scaled pixels and the % bar earlier, i just don't like the pixelated images
PS: I did copy the same file from your UI 1440p/4k and i got the same error, i wonder why is throwing that error.