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Old 10-22-2020, 05:04 PM
Fammaden Fammaden is offline
Planar Protector


Join Date: Jun 2018
Posts: 1,463
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Quote:
Originally Posted by Solist [You must be logged in to view images. Log in or Register.]
1hr Lockouts, but you don't race until TWO mobs are up in zone. So loser(s) get a chance at a mob. And you only start racing like you do now with statue/golems, on a random roll to begin race.

Geographically more friendly.
Smaller guild friendly.
Halves tracking and mobilising amounts (as only mobilise for every 2nd mob)
Lockouts let smaller mobs get organised.


Example:
Lady M spawns. You cant do anything. 3 hours later Lady N spawns.
After 10mins, start a /random to start race. FTE on whatever of the two mobs wins the mob, and the 2nd mob is now up for grabs for fte/lockout too.


Could lead to some hilarious psychouts to force lockouts on other guilds etc
I kinda dig this one, not that I think its remotely close to happening.

Quote:
Originally Posted by Raev [You must be logged in to view images. Log in or Register.]
Why is there any need for Mario kart? It's not exactly classic.
Nothing about raiding here is classic. No Velious era server had this many 60's, this many epics, this much VP loot, this much Chardok 2.0 loot, to say nothing of all the Velious loot itself. Many servers didn't kill AoW until the last day before Luclin yet here we are time locked and trying to come up with solutions to help fix a raid environment that was already very flawed back then and is utterly broken by the nature of the server now.
Last edited by Fammaden; 10-22-2020 at 05:14 PM..