Quote:
Originally Posted by Ooloo
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Gotcha, well, yeah I think it's just their regen rate counteracting the dots. I actually did used to think that dots in EQ stop natural regen completely but they don't. That's always ticking away in the background.
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Yeah I thought if they're effected by a DoT they're not supposed to regen? But I guess that doesn't make sense...probably easier from a coding perspective to just always have regen going on server tick for NPCs as well as players