Quote:
Originally Posted by dussle27
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This shit is hype. Are there any plans to continue?
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Tentatively - we haven't started the second phase of the project yet which entails upscaling all zone textures.
Quote:
Originally Posted by dussle27
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Would love to see updated guard models in cities. Maybe higher res textures in various zones.
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Guard and NPC textures are handled as zone textures, so mobs and NPCs will get upscaled once we get around to zones. Each race also has a unique vendor face which is handled as a zone texture - hopefully Sorn will get around to retouching those at some point as well. No real plans to begin work on this stuff at the moment, so it will be quite awhile before we get around to it. Computer technology also has some catching up to do before this kind of work won't be a colossal pain in the ass.
In the meantime, feel free to check out the better classic elementals and better classic blades texture packages:
https://www.project1999.com/forums/s...4&postcount=10.
Also, Chebby (the guy who did the first texture upgrade package) started work on zones at one point, but only ever uploaded West Freeport and Ak`Anon, so those are available if you want to upgrade those zone textures:
West Freeport - realistic 400% fractal resize, clarity improved on walls, dirt, grass, etc., NPCs & objects untouched:
https://docs.google.com/uc?id=0B23oc...xport=download
Ak`Anon - realistic 400% fractal resize, clarity improved on NPCs, objects, walls, floors, etc.:
https://drive.google.com/uc?export=d...WZEdzd2MUFJWEk