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  #18  
Old 02-18-2020, 06:04 AM
Smellybuttface Smellybuttface is offline
Sarnak


Join Date: Mar 2019
Posts: 320
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Quote:
Originally Posted by Natewest1987 [You must be logged in to view images. Log in or Register.]
Every time I end up having to group with a hybrid, they are usually more than a few levels ahead of me. They’ll work their way into groups and then stay at that scene well past the point of robbing everyone else of their fair xp. It’s not uncommon to see hybrids clinging to goblins in HK from 35-37, where as most other classes seem to move on by then.

You are also probably far more likely to end up with more than one hybrid during your session after you open the gates for the first.

It’s really a dirty thing the original developers did to hybrids. The whole thought process being adding a penalty to them to offset additional kill speed would be great if mobs didn’t die seconds after they spawn and weren’t attached to fixed timers anyway.
Well the worst part is that hybrids don’t have a large inherent benefit to offset their penalty. They don’t kill faster, dont add any real amazing utility to a group. Would much rather just root the mob and let the Warrior tank it then deal with the “opened door” of multiple hybrid penalty’s.

Lessons learned: make your hybrids after Velious, go solo, or group with friends or guild mates that are fine with the exp penalty. Don’t inflict it on a group of randoms.