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Old 11-19-2020, 06:33 PM
Snaggles Snaggles is offline
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Join Date: Jul 2011
Posts: 2,624
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Quote:
Originally Posted by Soothsayer [You must be logged in to view images. Log in or Register.]
The asinine class design of old EQ gives me an aneurysm. What the actual f*ck were they thinking? A level 9 DoT that does 1 damage per tick is more aggro than a hit from an oggok cleaver. Warriors suffer horribly from the game's crude aggro mechanics.
It's fairly balanced in the end though. The tank with the best offensive and defensive caps, more hps/stam per piece and per level, and defensive disciplines takes a bit of time to get to work. Or they burn clickies and speed past that. What's the alternative? Fixing warrior aggro? Giving knights a defensive disc?

I'm sure that's what Blizzard would do, make every class basically the same thing. EQ was semi-broken at all times. Huge pros and cons to whichever direction you went (that you discovered about 300 hours into gameplay). We are just all a bit more impatient these days with the imperfections.