View Single Post
  #2  
Old 07-17-2020, 03:11 AM
Jibartik Jibartik is offline
Planar Protector


Join Date: May 2015
Posts: 16,899
Default

[You must be logged in to view images. Log in or Register.]

Here's a pic of some zones without too much molestation, the rocky area over the EC tunnel is some toying with negative space I was doing early on, and the area leading to lake Rathe is like 7 dupes of Rathe Mountains I was curious how many zones it would take to stay 100% accurate where that big fat black line that links that zone to the lake with that wonky zone layout.

I love how the square shapes of the zones look like a zelda map. I wonder if the reason they are square is simply a hold out from the old days the designers were just used to when transitioning into 3d? Like there is no reason at all that I can thin of that these zones are square. Rathe Mountains for example is all kinds of funky looking, same with Highpass. But yeah, anyway, I think it's cus the designers were used to making maps like this heh:

[You must be logged in to view images. Log in or Register.]