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Old 01-24-2017, 05:51 PM
bktroost bktroost is offline
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Join Date: Aug 2011
Posts: 1,210
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On monsters that don't summon there are only really two spells that are needed from 1-60. Pet summon (if not a DS pet them you need a DS spell too) and scar of sigil (or some such low mana mid damage nuke).

Make a pet, park it, move a bit away out of cast range, send pet, when the pet dies make a new pet and park it and move and pet attack and when the monster is in range it will grab it. If it is a smaller area or the mob is faster than run and you don't have velocity yet then you can bind at one side of your run path and gate when you get to the end of one path so the mob turns around to get hit by your pet a second time.

Bottom line, chain pets from the beginning if you want to do the solo thing.





Or just have a good experience and group.
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