Quote:
Originally Posted by baalzy
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Isn't it classic for lifetaps to not land on mobs +6 levels over you and on mobs that are 100% magic immune?
There are some mobs that shouldn't be resisting that are though (like Cazic).
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On live, the mob auto-resist when 6+ levels higher than player caster was(is?) vs. all spells and not specific to lifetaps. It apparently bothered the original devs deeply that a zerg of low level players might use lifetaps and druid dots to take down a high level mob.
I cannot recall there being an exemption for lifetaps vs. 100% MR mobs, they resisted everything that was magic based.