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Old 03-20-2020, 05:36 AM
Secrets Secrets is offline
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Quote:
Originally Posted by Albanwr [You must be logged in to view images. Log in or Register.]
I have never asked for anything. But the answer is a meme.
Not a meme, I was actually serious. Project 1999 is a classic server first and foremost. The pet UI was not ingame until December 2001, after the release of Shadows of Luclin.

There's a lot of changes to the original game to make sure that the feeling of classic is still in tact that are reasonably classic, like the zone experience modifiers being heightened for indoor dungeons among others despite them not having an insane modifier in classic, like Crushbone. The combat formulas on Project 1999 are not classic, but tuned in a way that they're similar to what people remember. I recall Rogean mentioning that he remembers a warrior geared a specific way was able to tank AoW and he manually tuned the damage until it aligned right. Item linking is another example of a non-classic mechanic kept in as it's one of the QOL adjustments that players have become accustomed to. Item linking came in at Luclin. Hidecorpse looted is in and is a very later era feature. The list goes on...

That also means if something was exploitable or majorly game-changing - such as clickies not intended to be used by specific classes, or vendor-bought items that can be crafted into items that sell for more than their purchase price, and others, that it will be reviewed by the staff on a case by case basis and adjust them if it wasn't something often done in Classic -> Velious EQ. And that is up to the discretion of Nilbog and Rogean. Your opinion really doesn't matter if you think something is classic or not here; their word is law, they don't answer to you. The NPCs in this game are more important to them than the players, especially after 10 years of dealing with rude asshats in the endgame raid scene among other drama-causers.

If you don't like it, there are plenty more classic-style EQ servers to play on that have different ideas of how to preserve the game, though none will have as big of a population as Project 1999.
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